Saturday, March 12, 2011

The Future is...Grey


Ok.

http://www.motifake.com/image/demotivational-poster/0901/grey-knights-grey-knights-warhammer-40k-space-marines-demotivational-poster-1231564907.jpg

Played my first game against Grey Knights today.

I ran a 2000 pt Deathwing army;

Belial

5x 5 man Terminator squads with a mix of TH/SS, Power Fists, 2x Assault Cannons, and 3x Cyclone missile launchers.

2x Tactical squads with a meltagun apiece.

Land Raider - stock

10x sniper scouts

He ran 2005 pt of the following;

Draigo

10x Terminator Paladins w/a Apothecary

Land Raider - stock

Dreadnaught w/ TL Lascannons

10x Grey knights

Paladins were carrying a mix storm bolters, 3x psilencers, 1x psycannon. The regular squad also rocked a psilencer and a psicannon.

1x Vindicaire Assasin

1x Culexis Assassin (I think that is the name, the one that comes out of YOUR squad)

We played annihilation from the short table ends. Deployment zone was 18 inches deep.

He walked everything. LR was empty.

I had mucho terrain to hide behind. I castled up and let him walk to me. I shot him up the entire walk, AND he did walk for about 30 inches.

Krak Missiles WILL double out paladins IF he fails his armor save AND his FNP roll. Final tally - 16 missile shots (13 total hit and wounded) resulted in ONE paladin death (7.69 % success rate).

I had marginally better luck with the lascannons. I managed to take eight lascannon shots against him. This resulted in three paladin deaths (37.5% OVERALL success rate).

He lost no other paladins to me. Period.

He ate four of the five terminator squads. Flat out killed them. The psilencers (12 shots per round) killed me. When in range he was getting off 50 shots (36 psilencers, 1x psicannon, and 12 storm bolter shots). The psilencers were getting 16-18 wounds on my five man terminator squads by themselves. Even 2+ armor saves cannot hold up to that type of punishment.

My own rolls for the day ran in the 38-46% success range, so a little below the statistical average.

In the end we played out 7 full turns and I had killed one assassin and five paladins. I had Belial and his terminator squad left, as well as an immobilized LR that had a TL heavy bolter left.

Perhaps armoring up will be a better tactic.

Against the paladins you either need to kill them with weight of fire, which frankly, any type of space marine has trouble doing. OR go for the double out using high strength low AP weaponry.

Either way, expect a LOT of grey knight armies to be showing up in the future.

3 comments:

  1. "Krak Missiles WILL double out paladins IF he fails his armor save AND his FNP roll."

    I might be mistaken, but krak missiles should have negated FNP. Krak missiles are strength 8. The Paladins are toughness 4? FNP is negated when the weapon's strength is double the target's toughness, correct? I don't have my rule book handy.

    Anyway, hopefully your next game against Grey Knights go a little better!

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  2. "This ability cannot be used against weapons that inflict instant death (by having high enough strength or a special rule to that effect; even if the model is an eternal warrior)."

    Your opponent shouldn't have been taking FNP rolls.

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  3. It is always nice to see that someone is reading my incoherent posts. I went back and looked at my notes. I stand corrected. One missile did kill one paladin. My storm bolters likewise only got one wound through (due to a combination of 2+ and FNP), despite me shooting him with approximately 20-24 bolter rounds.

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