After two hard fought losses this weekend I have begun reassessing my list.
My problem seems to boil down to mis-positioning my units during deployment.
Since I usually footslog my marines, due to only owning one Rhino and one Land Raider, I am badly outmanuevered on most missions. I have found myself saying repeatedly, to myself, if I could only get my heavy firepower "over there", I could wreak some havoc.
So, I dug into my codex and began looking at other options. I was immediately enamored with the drop pods. For the same price/points cost of a Rhino I have a transport option that can carry anything in my army.
Terminators?....check, Dreadnought?...check, All flavors of marines?...check.
Only problem is that it is immobilized once it drops, not much a problem as my Rhino and or Land Raider is usually popped on the first turn and cannot carry a Dreadnought at all.
So, I came home with two drop pods (I would have bought more but the store didn't have any...) and built them while watching the Super Bowl. They went together quickly, as I did not bother to build the central column and harnesses. I am not happy that the doors will not stay closed on their own, but a few magnets will fix that.
I also picked up a couple of Dreadnoughts. I am strongly toying with the idea of a six Dread list.
I think the pods will give me a better chance of getting my firepower "over there" and into the backfield of my enemy.
Now, I have read the Drop Pod Assault rules and they basically distill down to this...no scatter mishaps unless you scatter off the table. Is this a correct interpretation?